A browser-based endless runner with Phaser.js. Playable via URL, deployable to App Store and Play Store via Capacitor.
No code. No terminals. 11 AI specialists build it for you.
Build this free →Strategic direction from CLEO
Session length and retry rate — if players restart immediately, the core loop works. Monetize with leaderboards and cosmetic unlocks.
5 starter tasks from QUINN
Your first feature is pre-loaded and ready to go.
Architecture from AXIOM
Phaser 3 + Arcade Physics. Phase 1 graphics are recognizable procedural textures composed with Phaser Graphics + generateTexture() in PreloadScene — never labelled rectangles or plain circles. No external images. Capacitor config for mobile wrapper.
Design direction from NOVA
Fast, energetic. Bold contrasting colors for player vs obstacles. Speed lines effect. Impactful death animation with screen shake.