Browser game example

AIM BUBBLES IN A BUBBLE SHOOTER

The player aims bubbles toward a hexagonal board attached to the ceiling. A dotted path shows wall bounces, and the next two bubbles can be swapped before firing.

Matching groups pop, while the orphan-drop rule removes any hanging cluster that loses its support. Misses bring the ceiling lower, so careful aim matters more as levels become denser.

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Updated

A real screenshot of Aim Bubbles in a Bubble Shooter

WHAT THIS EXAMPLE SHOWS

The player aims bubbles toward a hexagonal board attached to the ceiling. Use the sample to name the audience, the main action, and the smallest useful first version. Cleo HQ then helps turn your own brief into a product plan and a working build.

QUESTIONS FOUNDERS ASK

How do hanging bubbles fall?

After a matched group pops, any cluster no longer connected to the ceiling detaches and falls for a growing bonus. That orphan-drop rule rewards players who target the structure holding up several colours at once. A clear colour match is easy to learn, while the ceiling and support rules make later shots more strategic.

Can I preview where a bubble will go?

A dotted trajectory shows the aim path, including bounces off the wall. Players also see the next and on-deck bubbles and can swap them. Those tools make planning easier before a shot is committed. The preview is useful for aiming around a wall when the direct path to a matching group is blocked.

What happens after several misses?

The ceiling descends when the player keeps missing, bringing the board closer to the bottom. Combos add score, and levels become denser as the run continues. A saved game can resume mid-level, letting a player pause without losing the current board.