How does a turn work in the card battler?
The player starts each turn with three energy and spends it to play cards. Monsters show their next move, giving time to decide whether to attack, defend, or save a card. The deck changes as cards are upgraded or added along the route.
What choices are on the map?
The route branches through normal fights, elite encounters, campfires, shops, and treasure. Choosing one path can mean gaining an item or resting, while another path may bring a stronger opponent. The deck grows with those decisions before the final fight with the Hollow King.
Can I pause a run and return later?
The game saves progress between rooms, so leaving the page does not require starting over. A hint button is available if a battle choice becomes difficult. The sample includes twenty-five cards, nine monsters, and eight relics to create varied runs.