Browser game example

PLAY A COLLECTION OF RETRO ARCADE GAMES

The cabinet opens three games: steer and shoot splitting space rocks in Rock Blaster, eat every dot while ghosts hunt in Ghost Maze, or cross a road and river in Road Hopper.

Each game has its own best score and top-scores board, so a strong maze run does not replace a space record. Keyboard, swipe, and touch controls sit inside one neon cabinet with a glowing scanline look.

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A real screenshot of Play a Collection of Retro Arcade Games

WHAT THIS EXAMPLE SHOWS

The cabinet opens three games: steer and shoot splitting space rocks in Rock Blaster, eat every dot while ghosts hunt in Ghost Maze, or cross a road and river in Road Hopper. Use the sample to name the audience, the main action, and the smallest useful first version. Cleo HQ then helps turn your own brief into a product plan and a working build.

QUESTIONS FOUNDERS ASK

Which games are in the neon cabinet?

Rock Blaster asks the player to turn, thrust, and shoot splitting rocks. Ghost Maze fills the maze with dots and four pursuing ghosts. Road Hopper asks the player to cross a road and river to reach five homes. Each has a different goal and pace.

Are scores shared between the three games?

No. Each game has its own best score and top-scores board. That keeps a Road Hopper result separate from a Ghost Maze run, so players can return to the challenge they care about without mixing records. Keeping the controls consistent across modes makes it easier to move from one short challenge to another.

Can I play the cabinet on touch screens?

The games include keyboard, swipe, and touch controls. The neon frame and scanline look make them feel like one arcade cabinet, while the distinct play loops give players a reason to try each title. The shared menu is a useful model for a small collection of related games.